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Tayutama: Kiss on my Deity : ウィキペディア英語版 | Tayutama: Kiss on my Deity
is a Japanese visual novel developed by Lump of Sugar. It was first released as an adult game for Windows PCs on July 11, 2008 in both limited and regular editions, and was later followed by an Xbox 360 version. ''Tayutama'' is Lump of Sugar's third title after their previous titles ''Nursery Rhyme'' and ''Itsuka, Todoku, Ano Sora ni''. The story centers on the male protagonist Yuri Mito, a high school student who is the son of a family that presides over the local Shinto shrine. As Yuri performs a ritual to transfer a relic that hosts a fictional, supernatural race called Tayutai, he and his friends accidentally summon a goddess, who incarnates as a young girl. The gameplay in ''Tayutama'' mainly consists of reading a text-based, branching plot line with multiple endings, and offers pre-determined scenarios and courses of interaction based on the player's decisions. The game received two awards from the 2008 Bishōjo Game Awards for its visuals. It received a fan disc titled ''Tayutama: It's Happy Days'' in May 2009, and made several transitions to other media. It received a manga adaptation illustrated by artist Yukiwo, who co-created an original story for the adaptation. A twelve-episode anime series produced by the animation studio Silver Link was broadcast in Japan between April and June 2009. A manga anthology series drawn by multiple artists, an Internet radio talk show used to promote the anime adaptation, and several music albums were also released. ==Gameplay==
''Tayutama'' is a romance visual novel in which the player assumes the role of Yuri Mito.〔 Its gameplay mainly consists of reading and progressing through the story's narrative and dialogue. The game's text is accompanied by character sprites, which represent who Yuri is talking to, appearing on top of background artwork. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the regular background art and character sprites. When the game is completed at least once, a gallery of the viewed CGs and played background music is available on the game's title screen. ''Tayutama'' follows a branching plot line with nonlinear sequences and multiple endings, where the plot's direction is affected by the player's decisions. Throughout gameplay, the player is given multiple options to choose from, and text progression pauses at these points until a decision is made. These decisions determine the sequence in which the story's events will occur, and progress the plot toward a specific heroine's ending.〔 There are four main plot lines in the original Windows version that the player will have the chance to experience, one for each of the heroines in the story. This is increased to five plot lines in the Xbox 360 version with the extended scenario for Nue.〔 In order to view all plot lines in their entirety, the player will have to replay the game multiple times and make different decisions to progress the plot in alternate directions.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Tayutama: Kiss on my Deity」の詳細全文を読む
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